![]() I got no zink debug information that I was expecting, or any other indication that zink was in use, so I tried running RetroArch like this: ZINK_DEBUG="nir,spirv,tgsi,validation" MESA_LOADER_DRIVER_OVERRIDE=zink GALLIUM_DRIVER=zink retroarch -v 2>&1 I tried with this at first: ZINK_DEBUG="nir,spirv,tgsi,validation" MESA_LOADER_DRIVER_OVERRIDE=zink GALLIUM_DRIVER=zink glxgears -info ![]() Hi! How do I practically use Zink? I’ve read all kinds of stuff alluding to what Zink does and how cool it is and stuff, but nowhere is there a practical example of initializing a program with it as the OpenGL backend in use.įrom research, I’ve seen some environment variables that I thought might force zink usage and give me information about whether it’s in use, so I’ve tried prepending this to an OpenGL program command line: ZINK_DEBUG="nir,spirv,tgsi,validation" MESA_LOADER_DRIVER_OVERRIDE=zink GALLIUM_DRIVER=zink
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